Following on the release of version 8.1, Global Graphics Software has unveiled Mako Core 8.2, marking a significant leap forward in GPU-based rendering performance. The update centers on Apex™, Mako’s GPU-powered renderer first introduced in version 8.0, which now brings halftone screening directly to the GPU through the post-processing API added in the previous release. The result is ultra-fast, highly scalable screening that dramatically improves throughput and efficiency for demanding print and document workflows.
In addition to GPU-based screening, Mako Core 8.2 introduces packed output capabilities, allowing users to retrieve screened results as compact, 1-bit-per-pixel data. Packing also takes place on the GPU, reducing the volume of data transferred back to the CPU and accelerating the overall processing pipeline. Together, these advancements enable smoother performance under heavy, multi-job workloads while freeing up CPU resources for other critical operations.
“Moving more of the pipeline onto the GPU isn’t just a speed play—it’s about optimizing the entire workflow,” said the Mako development team. “By pushing the right operations to the GPU, and maximizing CPU performance where it counts, Mako delivers a faster, more balanced, and scalable rendering environment.”
The roadmap for Mako and Apex continues to focus on GPU acceleration where it provides measurable gains, complemented by further optimizations in CPU-bound areas. Global Graphics is already exploring additional performance hotspots to deliver even greater speed and efficiency in future releases.
Mako Core 8.2 is available now for download, with detailed release notes accessible on the company’s documentation site.
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